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Patch 1.09.5 is now Live, Servers Please Update (Changelog included)

Hello, Patch 1.09.5 is now live. The changelog for the patch is listed below. Server admins should update their server boxes as soon as possible. If you find a bug, please report it to support@nmrih.com or our GitHub page, click here to visit it

  • Added ton of security fixes courtesy from volvo
  • Fixed medical item bug
  • Fixed zombie skin randomization
  • Updated cabin: clipped various areas and fixed reported bugs
  • Updated Ransack: Tweaked zombie counts
  • Updated Isolated: Tweaked zombie counts
  • Updated Flooded: Reduced frequency of supply drops
  • Tweaked weapon damages, full description below
  • Sniper rifles reduced from 999 to 900 headshot damage
  • FN FAL can now penetrate through zombie flesh
  • Add cleaver
  • Add pickaxe
  • Add SKS without Bayonet
  • Add Sako 85 without Scope
  • Added barricade attack animations for zombies after 30 years of waiting
  • Players no longer walk and run as if they have a stick up their ass
  • Did fancy refactoring of weapon code
  • Added a lot of new art assets and textures, mappers have fun
  • Resized and fixed various props that were incorrectly sized
  • Fixed a bug where firearms might play incorrect shooting sounds
  • Fixed a bug where medical items were spawning incorrectly in the majority of our maps
  • Fixed issue #769 death cam bug
  • Fixed issue #724 flare gun ammo bug
  • Fixed issue #742 medical item bug
  • Fixed issue #700 medical item vanishing bug
  • nmo_toxtethdark added
Baseball Bat updated:  
  • HS Dam: from 200 to 225
  • Dam: from 65 to 80
  • Weight: from 200 to 180
  • Throw force: from 500 to 600
  Updated Welder:  
  • HSDam: from 200 to 180
  • Dam: from 50 to 70
  • Stamina: from 10 to 12
  • Weight: from 70 to 120
  • Throwforce: 10 and will be for all tools to avoid being lost
  Flare gun updated:
  • Throwforce: 350 to 10, Specified as tool and projectile weaponry should not be throwable.
  Extinguisher updated:
  • Slowed down attack and charge attack speeds
  • HSDam: from 200 to 240
  • Dam: from 50 to 90
  • Stamina: from 10 to 15
  • Throwforce: 10, Specified as a tool
  Barricade Hammer updated:
  • HSDam: from 210 to 220
  • Dam: from 60 to 70
  • Stamina: from 10 to 12
  Wrench updated:
  • HSDam: from 200 to 190
  • Dam: from 75 to 70
  Maglite updated:  
  • Updated attack animation
  • Updated Charge_end animation
  • HSDam: from 150 to 165
  • Dam: from 70 to 80
  • Added DamageType "blunt"
  • Added crowbar tracer particle
  Updated Sledge:
  • Dam: from 95 to 100
  • Throwforce: from 700 to 400
  Updated FUBAR:
  • HSDam: from 600 to 680
  • Dam: from 95 to 110
  • Stamina from 35 to 40.
  • Throwforce: from 700 to 350
  Shovel updated:
  • Shovel animation updated, slowed down quick attack speed.
  • HSDam: from 250 to 270
  • Dam: from 75 to 80
  • Weight: from 300 to 350
  • Stamina: from 20 to 18
  Machete updated:
  • Dam: from 65 to 80
  • Stamina: from 13 to 14
  • Weight: from 100 to 120
  • Throwforce: from 1300 to 1000
  • Quick attacking animations are minorly faster
  Lead Pipe updated:
  • New LeadPipe animations
  • HSDam: from 300 to 320
  • Lead pipe updated again, stamina from 13 to 18
  • Dam: from 65 to 90
  • Weight: from 200 to 230
  • Throwforce: from 900 to 700
  • Slowed down Quick attack and Charge speeds
  Updated Crowbar:
  • Updated Crowbar Charge animation to match Barricade Hammer.
  • Dam from 65 to 80
  • Weight: from 200 to 220
  • Stamina: from 14.29 to 17.5
  • Throwforce: from 900 to 700
  Updated E-tool:
  • Dam: from 65 to 80
  • Stamina: from 14.29 to 16
  Updated Fireaxe:
  • HSDam: from 490 to 400
  • Dam: from 85 to 95
  • Stamina: from 20 to 22
  • Throwforce: from 750 to 650
  Minor fixes to the medkit, zippo, bandages and E-tool animations.   KitKnife updated:
  • new kitknife animations
  • HSDam: from 160 to 140
  • Dam: from 65 to 60
  • Stamina: from 12 to 10
  • Throwforce: from 750 to 1100
  Hatchet updated:
  • HSDam: from 325 to 280
  • Dam: from 65 to 70
  • Stamina: from 10 to 11
  • Weight: from 100 to 90
  • Throwforce: from 750 to 800
 
  • Throwing removed from both Chainsaw and Abrasive Saw.
  • Removed throwing for DeerHunter Bow, adjusted a bit of the throwing on extinguisher and welder so there is 'some' force when dropping them.
  • Finished adding new bullets to all firearms.
  • Removed fake animated shell ejection from Winchester 1892 and Super X3, added actual ejection.
  • Sped up hipfiring for Winchester 1892.
  • Sped up ghost reloading for Super X3, made origin a bit farther.
  • Removed bottom coverplate and repositioned foregrip on M16A4 ACOG world model, to match with the view model.
  • Updated some selection screens with better quality and normal mapping.
  • New Wally selection screen.
  • 10/22 25 mag weight increased to 260)
  • Glock 17 weight decreased to 90)
  • M92FS weight increased to 110)
  • M1911 weight increased to 120)
  • 686 weight decreased to 130)
  • Sako 85 weight decreased to 400)
  • Sako 85 ironsights weight decreased to 380)
Zephyr:  
  • Added stair clips for seamless stair climbing action!
  • Fixed issue with ammoboxes not spawning
  • Extended clip on the truck in the secret stash
  • Added support for new weapons
  • Starting area item spawns tweaked
  • Added new spawn locations for new weapons
  Midwest:  
  • Added stair clips for seamless stair climbing action!
  • Reduced the intensity of the final runner wave
  • Made the sako 85s in the gun store the ironsight variant


[ 2015-12-17 05:49:16 CET ] [ Original post ]



No More Room in Hell
No More Room in Hell Team
  • Developer

  • Lever Games
  • Publisher

  • 2013-10-31
  • Release

  • Action Indie F2P Coop
  • Tags

  • Game News Posts 85  
    Keyboard ⬛ Mouse ⬛ Partial Controller Support
  • Controls

  • Very Positive

    (72105 reviews)


  • Review Score

  • https://www.nomoreroominhell.com/
  • Website

  • https://store.steampowered.com/app/224260 
  • Steam Store

  • The Game includes VR Support



    No More Room in Hell Linux Binaries [56.93 M]No More Room in Hell SDK2013 Linux Content [2.79 G]

  • Public Linux depots

  • "When there's no more room in hell, the dead will walk the earth."

    A tribute to the highly acclaimed film series in which the above quote originated from, No More Room in Hell (PC Gamer's Mod of the Year 2011, ModDB's Editor Choice Multiplayer Mod of the Year 2011), is a co-operative realistic first person survival horror modification for the Source Engine. Taking inspiration from George Romero's "Of the Dead" series, the mod is set during a time in which the world is on the verge of collapsing into chaos from a disease whose origin is unknown. Many experts and organizations have their theories and ideas on how such a disease emerged and started to systematically destroy our very way of life, but one fact is clear to all. Whoever perishes from the disease gets up and kills, and the people they killed get up and kill.

    The chances of you surviving this all out war of society and the undead are slim to none. Already, there are millions of the walking dead shambling about, searching for food to eat. There's no known cure. One bite can possibly end it all for you. However, you aren't alone in this nightmare. There are still a handful of uninfected survivors left in this god forsaken hellhole, and with co-operation and teamwork, you may live long enough to fight your way to salvation.

    Features:

    • Teamwork: Co-operative play with up to eight players.
    • Voice and Text Communications Limited by Distance: The further you're away the harder it is for other players to hear you. Keep those walkie talkies close!
    • Dynamic Objective Maps: The next playthrough may not be the same as the last!
    • Survival Mode: Defend and maintain your shelter against the undead in the hopes of getting extracted to a safe area.
    • A Realistic Approach: In short, no crosshairs with limited "only when you want it" HUD. In addition, ammo and weapons are extremely scarce. With that in mind, aim down your sights and shoot for the head!
    • Multitude of Different Opponents: Ranging from the iconic "walking zombie" to the more contemporary "runners", NMRiH will keep you on your toes with a mix of dangerous foes to face down. However, the most dangerous enemy may not always be the walking dead...
    • Infection: One bite may be what it takes to bring you down. If infected, you must decide if you want to alert your team to rid you of your burden, or to keep quiet in the hopes of finding a cure...
    • 30+ weapons and counting, ranging from the diminutive .22 Target Pistol, to the almighty Chainsaw.
    • No pay to win items
    • No ads
    • 100% Free

    Planned Features:

    • National Guard NPCs - Will they help you or see you as just another walker?
    • Full dismemberment - gibs for arms and legs instead of just the head
    • More gamemodes including a mode that mixes Survival with Objectives
    • New and varied zombie types - SWAT/Military zombies with body armor
    • More playable characters (including females)
    • Stat tracking along with Steam Achievements - With the possibility of unlockable items
    • More frequent updates with Steam support
    • More maps and overall content with Steam support
    No More Room in Hell is a Half-Life 2 Zombification. The mod was founded in 2003. It switched hands and a new team took over in 2009. Beta version 1.0 was released on Halloween of 2011. A full list of the No More Room in Hell Team and contributors can be found on the about page of our website: www.nmrih.com.
    MINIMAL SETUP
    • OS: Ubuntu 14.04LTS or better (highly recommend non-LTS latest)
    • Processor: Dual core 2.8 GHz processor or betterMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 5000 Series or nVidia GeForce 200 series or betterHard Drive: 10 GB HD spaceOther Requirements: Mouse. Keyboard. Broadband Internet connection with at least 5Mbps up/down
     Games on Sale 


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